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This certainly seems like a worthwhile venture if you guys think it could be done. There are a couple of small features missing that we would have to add to the game in order for this profile to be possible.īut I wanted to know what you guys think of this? Which functions would you put on the digipad, what would still be missing? Those mappings I marked with (*) are not currently possible. Left thumb: (*)Lock max speed until speed is changed again. A (*)Open context menu of current target
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Digipad: Menu control in menu mode + 4 hotkeys Right shoulder: Select missile / Hold to fire missile Left trigger: (*)Directly sets forward speed analogue Here is a suggestion for a profile that I think would be the best compromise and which is coincidentally a bit similar to the default layout of an upcoming space game from egosoft Valve is trying to establish PCs as an alternative to consoles in the livingroom with this, and that is definitely in the best interest of all of us.
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The reason for this, is because of the wonderful new Steam BigPicture mode. Our goal is only to ALSO make it completely playable with gamepads which it currently is not. Nobody is suggesting to take any controls OUT of the game. We are not going into the pro/con console game controls.
X3 terran conflict cd key tv#
That way you could play the X games on a TV screen, for example using the Big Picture mode that Steam introduced recently.
X3 terran conflict cd key full#
We are currently investigating how much work it would be to add full support for console controllers to X3: Terran Conflict and X3: Albion Prelude, so that these games can be played completely without keyboard and mouse.